AI Insights · Timothy · April 2022
Top 5 Art Games on iOS in South America - Q1 2022
Explore the performance of the top 5 art games on iOS in South America during Q1 2022, including trends in downloads, revenue, and active users.
In the first quarter of 2022, the top 5 art games on iOS in South America demonstrated varied performance trends across weekly downloads, revenue, and active users. Here's a closer look at how each app fared:
Color by Number:Coloring Games from Wildlife Studios saw its weekly revenue gradually decline from $5.9K at the start of the quarter to $4.1K mid-quarter, before recovering to $5.2K by the end. Weekly downloads experienced a notable drop from 12.4K to 4K early in the quarter, but rebounded to 5.4K in the final week of March. The app's weekly active users followed a similar trend, decreasing from 39.8K to 21.1K before stabilizing around 22.1K.
Colorfy: Coloring Book Games, also by Wildlife Studios, had weekly revenue fluctuating between $3.9K and $3.2K throughout the quarter, ending at $3.2K. Weekly downloads showed a slight increase, starting at 4.3K, dipping to 2.7K, and then rising to 3.7K. Active users exhibited a gradual increase from 12.2K to around 10.6K by the end of March.
Disney Coloring World by StoryToys Limited experienced moderate revenue growth, peaking at $2.2K in mid-January but fluctuating between $1.3K and $2K for the remainder of the quarter. Downloads dropped from 4.5K to 1.8K, with a brief spike to 3.5K in late February. Active users remained relatively stable, starting at 5.7K and ending at 3.8K.
Adult Coloring Book - Pigment from Pixite Inc. showed consistent revenue, averaging around $1.1K to $1.2K weekly, with a slight increase to $1.3K in the final week. Downloads remained low, fluctuating between 600 and 1K, while active users hovered around 800, ending the quarter at 832.
Pixel Art - Color by Number by Easybrain Ltd saw stable revenue, ranging from $850 to $1.2K weekly. Downloads varied, starting at 5.9K, dipping to 3.7K, and peaking at 6.8K in late March. Active users remained strong, averaging around 40K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed information and further analysis, visit Sensor Tower's platform.